Building a serverless MUD infrastructure in Azure
If you went to college back in the 1980’s or 90’s and studied computer science, then it is likely you bumped into the MUD (multi-user dungeon) craze. Back then, computer science was different. The primary languages were the languages of the day - Pascal and C were big. We had access to UNIX systems and would write text-based multi-user games that users would telnet into to get access. We didn’t have the web back then. I learned a lot from writing a MUD - from parser design to network comm...